3D Modeling
Inspired by games and movies, early on I started to make 3D art with 3DS Max and Maya learning them by myself. Since the launch of Zbrush 2.0 I started sculpting and texturing creatures for fun. With the development of “Myth of the 9” I started to learn blender and improved my modeling, material creation, texturing and animation skills.
3D Animation
A few 3D animations of the characters of “Myth of the 9” made in Blender.